Main Update
New Guild Position: Advisor
▷ Appointing an Advisor
- Following Vice Leader, Warlord, Recruiter, and Diplomat, a new Guild position, Advisor, has been added.
- The Advisor is appointed by the Guild Leader, and each Guild can appoint up to 1 Advisor.
- In the Member organization chart, the Advisor is shown on a separate line next to the Guild Leader.
▷ Guild Challenge Additional Rewards
- Advisor-exclusive rewards have been added to the Guild Challenge additional rewards.
- Advisors can receive All-Server Coins from the additional rewards.
- Players who receive the Advisor reward cannot receive R5 or R4 rewards.
- With the addition of the Advisor reward, the All-Server Coin previously granted as the Fortress first-clear reward has been removed.
Flame Brotherhood Contract: Kai Equipment Contract
- A Flame Brotherhood contract that lets you obtain Kai's Equipment has been added.
- Each time you clear a clause of the contract, you obtain 1 piece of Equipment.
- Equipment is granted in the following order: weapon, shield, armor, Helmet.
Tactical Bomber Tiers 4 and 5 Added
- Exclusive appearances for Tactical Bomber Tiers 4 and 5 have been applied.
Server War Start Schedule Changed
- Before: Started on the first Mon after 24 days from Server open
- After: Starts on the first Mon after 27 days from Server open
- Under the changed schedule, Citadel Conquest will be held first, and Server War will begin afterward.
Improvements
- Great Beast Hunt has been changed to open from Day 2 after Server open.
- Guild Duel now starts on the first Mon after Server open, and a cutscene showing your opponent has been added at the start.
- The Farm has been changed to open from Day 4 after Server open, and the Farm is built automatically once the conditions are met.
- The Marilyn Recruitment Operation has been changed to run once every 3 days from Day 3 after Server open.
- The number of first-come, first-served rewards in Guardian Dungeon has been adjusted from 40 to 15 on Hard difficulty, and from 30 to 5 on Very Hard difficulty.
- The required count for the Join Rally Mission among the Spiky Fortress Missions has been reduced.
- The permanently available Special Missions and Cumulative Recharge in the Secret Market have been moved to the Shop.
- Newly opened items in the Secret Market now display a NEW mark for one day, and if they are off-screen, a speech bubble now guides you to them.
- Move Village and Raid Camp placement can no longer be done on land that contains a Telescope, Magnifying Glass, and the like, and a guide message is shown when you attempt it.
- Territory can no longer be abandoned during a Rally, and a guide message is now shown when you attempt to abandon it.
- Guidance has been added so that Players outside the Guild Fortress Zone can also check the situation when a Sandstorm occurs.
- Guidance has been strengthened so that the Ancient Warden's Trial is easier to notice.
- The Combat Power information shown in the Squad selection popup when attacking a Fortress has been improved to match actual combat values.
- An auto-play function has been added to the Lucky Wheel.
- Fixed the issue where the changed Buff was hard to check right away because it was hidden by the Combat Power change animation when resetting Equipment Buffs.
- Animation processing on the Squad Deploy, surprise Quest, and Hospital screens has been optimized, improving screen responsiveness.
Bug Fixes
Combat / Squad
- Fixed an issue where pressing the back button in a Sweep Battle featuring Kai would exit the battle.
- Fixed an issue where auto Join Rally intermittently did not work.
- Fixed an issue where the Guardian motion was displayed incorrectly when the Equipped Bonus of the Flash Bag Helmet was shown at the destination point.
World / Village
- Fixed an issue where you could not attack another Player located on a tile containing your treasure or your Guild's treasure.
- Fixed an issue where teleporting was possible during Treasure Mining.
- Fixed an issue where the double reward indicator was shown to other Players when Treasure Mining rewards were claimed at the exact same time.
- Fixed an issue where the next guide was triggered late after completing a Telescope Mission.
- Fixed an issue where the Golden Tree intermittently appeared as if it had not been chopped.
- Fixed an issue where only some plots were displayed on the Farm Steal tab.
- Fixed an issue where other guides and popups overlapped on top of the Sandstorm support request popup.
- Fixed an issue where the Spiky image was displayed as a different image.
- Fixed an issue where a message saying the Mission was already completed appeared and the screen did not refresh when attempting to complete a Mission on the World map.
Guild
- Fixed an issue where vertical scrolling did not work in the Guild Vote options.
- Fixed an issue where Players who had left remained in the Member list.
- Fixed an issue where Guild activity chats such as Fortress Conquest and declarations were displayed shifted to the left in the chat window.
Mission / Event
- Fixed an issue where the FlaFla Roulette daily attendance Mission was not completed if the Event refreshed while you were connected.
- Fixed an issue where only the top slot, rather than the slot currently in progress, was displayed in the Special Mission reward list.
- Fixed an issue where the window could not be closed with the close button on the Guardian Battle Pass opening popup.
- Fixed an issue where the Notification mark remained even after checking the Battle Pass.
- Fixed an issue where the area below the day tab in the Starter Battle Pass was selected together with it, causing unintended actions.
- Fixed an issue where Server War did not open on some Servers.
Other UI
- Fixed an issue where Profile images were not displayed in some Player lists, such as the Member list, Rally, and Arena opponent list.
- Fixed an issue where production amounts in the Fruit production Ranking were displayed with a line break when they exceeded the trillion unit.